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The Dead, the Dead, and the Dead

Three kinds of dead, one bar, and a chainsaw hand that won't stop itching.

"The Dead, the Dead, and the Dead" is the second episode of the first season of *Ash vs Evil Dead*, the 2015 Starz television series that resurrected Bruce Campbell's iconic chainsaw-wielding hero. The title is a deliberate riff on the classic spaghetti-western *The Good, the Bad, and the Ugly*, swapping moral categories for a grim triad of the damned.

As the follow-up to the season's pilot, the episode thrusts Ash and his small band of survivors—Pam, Kelly, and Wanda—deeper into the nightmare of a world where Deadite outbreaks are no longer a campfire horror but an ongoing, spreading plague. It establishes the season's central tension: Ash is himself a ticking Deadite bomb, and every day he spends helping others is a day the infection could fully consume him.

Episode
Season 1, Episode 2
Series
Ash vs Evil Dead (Starz)
Year
2015
Genre
Dark comedy / Supernatural horror
Main cast
Bruce Campbell (Ash), Jessica DeGuzman (Pam), Belinda Bauer (Kelly), Lizzy Caplan (Wanda)
Title reference
Play on *The Good, the Bad, and the Ugly*

Lore & Background

In the mythology of the Evil Dead franchise, a Deadite is not merely a reanimated corpse. It is a living human whose soul has been overwritten by the necromantic text of the Book of the Dead, turning flesh into a vessel for an insatiable, giggling evil. The condition is contagious through blood, touch, and proximity, and it does not respect the boundary between life and death the way a simple zombie infection might. A Deadite can still laugh, still argue, still hold a conversation—until it suddenly doesn't.

Ash Williams, the series' protagonist, occupies a unique and agonizing position in this lore. He was bitten and infected in the pilot, and his right hand has been partially transformed into a chainsaw by his own desperate, self-administered surgery. The hand is a weapon, a prosthetic, and a constant reminder that the Deadite is still *in* him, waiting. The episode's title—"The Dead, the Dead, and the Dead"—encapsulates the layered horror: the fully converted Deadites who are already lost, the half-converted like Ash who are still fighting, and the living who are one bad night away from joining either camp.

The bar setting that anchors much of the episode's action is a deliberate echo of the franchise's long tradition of trapping characters in enclosed, inescapable spaces—the cabin, the farmhouse, the mine. A bar is the cabin of the modern world: sticky floors, a one-way exit, a crowd of strangers, and a bartender who is not going to help. It is where the comedic and the horrific braid together most tightly, because the people in the bar are *normal* until they aren't, and the audience is never quite sure which moment the switch will flip.

In Their Own Story

The neon sign buzzes and flickers, painting the bar in sickly pink and green. Ash sits at the end of the counter, his chainsaw hand resting on the sticky surface, the metal teeth catching the light. He hasn't spoken in twenty minutes. Pam keeps glancing at him, then at the door, then back at him. Kelly is cleaning her shotgun with the quiet, methodical focus of a woman who has decided that if she stops moving, she'll start screaming. Wanda is three stools down, nursing a drink she isn't touching, her eyes fixed on a group of four people at the corner table who have been laughing a little too long, a little too loud, a little too *in sync*.

The bartender slides a glass of something amber toward Ash. He doesn't take it. His hand twitches. The chainsaw whines, just barely, a sound like a cat clearing its throat. Outside, the parking lot is empty. The one exit door is propped open with a chair, and beyond it, the night is very, very quiet. Too quiet. The kind of quiet that means something is already in the building and it's just waiting for the right moment to stop pretending to be a person.

Ash picks up the glass. He doesn't drink. He just holds it, feeling the cold glass against the metal of his hand, and waits for the laughter at the corner table to stop. It doesn't stop. It gets louder.

Reader's Guide

"The Dead, the Dead, and the Dead" picks up almost immediately after the pilot's events. Ash, still reeling from his Deadite infection and his own improvised chainsaw-hand surgery, is traveling with Pam, Kelly, and Wanda. The group's immediate goal is to find a way to purge the Deadite from Ash before it fully takes over, but the episode's structure is less about a linear quest and more about a contained, escalating horror-comedy set piece.

The central location is a bar, where the group encounters a mix of ordinary patrons and something less ordinary. The episode leans hard into the franchise's signature tone: slapstick violence, darkly comic dialogue, and the sudden, jarring shift from joke to gore. Ash's chainsaw hand is both a practical problem (it's loud, it's dangerous, it draws attention) and a metaphor for the Deadite still living inside him.

Key set pieces include the bar confrontation, which escalates from tense standoff to full-blown Deadite chaos, and the aftermath, which forces the group to regroup and recommit to their search for a cure. The episode functions as a tonal and narrative bridge: it confirms that the world of *Ash vs Evil Dead* is a broader, more populated version of the original films, that the Deadite threat is not a one-off camp accident but a recurring, spreading plague, and that Ash's personal stake—being both the hero and the vector—will drive the season's arc.

In the larger franchise timeline, the episode sits between the contained, cabin-bound horror of the original *Evil Dead* films and the more serialized, character-driven storytelling of the TV series. It establishes the rules for the show's version of the Deadite: more numerous, more distributed, and more insidious than the single-cabin outbreaks of the 1980s and 1990s films.

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